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Mission Builder | All in One Solution for Quests, Jobs & Custom Story Content

50.00 EUR

PACKAGE DESCRIPTION

Mission Builder | Quests, Jobs and Custom Story Content

Howdy folks,

I'm proud to present to you my new Mission Builder System.

This fully Modular System allows server owners to create unlimited missions, quests, and storylines entirely through simple configuration files.

Instead of relying on small premade mission packs, Mission Builder gives you the tools to build your own content exactly the way you want.

From simple job missions like "Repair the Fence", "Deliver the Crates" or "Kill 10 Deer" to fully branching story campaigns, everything is created using a flexible task-based system.

Showcase Video: https://youtu.be/YgA70W4pMyQ

CFX Forum: https://forum.cfx.re/t/mission-builder-all-in-one-solution-for-quests-jobs-custom-story-content-standalone/5403893

Quick Overview

  • Create unlimited custom missions

  • Fully **configurable** system

  • Story & progression support**

  • time-based** missions (Dailies, Weeklies, Monthlies, ...)

  • Job-based** mission access

  • Dynamic NPC dialogues & voice support (**Custom Dialog Audio**)

  • Integration support for external scripts

🧩 Modular Task System

Every Mission is built by assigning created tasks.

By combining different task types, you can create almost any type of gameplay experience imaginable.

This allows you to build everything from:

  • Small side jobs

  • Delivery missions

  • Hunting missions

  • Investigation quests

  • Story-driven roleplay content

  • Multi-stage mission chains

Example Missions that could easily be created

Craftsman

  • Repair the windows

  • Talk to the owner

  • Find the lost ring

  • Return the ring

A Hunter’s Routine

  • Hunt 4 boars using a bow

  • Collect supply crates

  • Deliver the crates to the wagon

  • Speak with the butcher in Valentine

Shipment

  • Travel to the Port

  • Speak to the Port Manager

  • Repair the Wagon

  • Load the Boxes on the Wagon

  • Deliver the Boxes to the Warehouse

🧠 Advanced Story System

One of the biggest features of Mission Builder is its fully connected story system.

Missions can:

  • Require other missions to be completed first

  • Automatically unlock follow-up missions

  • Branch into different story paths

  • Fail or become unavailable based on player choices

Example:

A player receives two missions requiring the same lost diary.

Since the item can only be handed in once, the player must decide which NPC to trust.

That decision can:

  • Unlock new storylines

  • Block entire mission paths

  • Change future interactions

By combining these story mechanics with fitting tasks, mission descriptions, and fully customizable NPC dialogues, you can create immersive branching story campaigns for your server.

👤 NPC & Dialogue System

Missions can be accepted and turned in (for reward) by NPCs. Each NPC can have unique Animations or Scenarios, **Names **and Dialog for each Mission. The Dialog is presented by Subtitles and optional by Custom Audio  files. This allows you to actually let the NPCs speak to the Player and be an immersive part of your Server.

Integration in other Scripts 

Mission Builder can also be integrated directly into other scripts through multiple export functions.

This allows server owners and developers to connect external gameplay systems directly with Mission Builder’s progression system.

**Example:**

You have a custom train robbery script that cannot fully be replaced by Mission Builder.

Using the provided exports, the robbery script can trigger mission progress inside Mission Builder when the robbery is completed.

This allows you to create things like daily or weekly crime missions for your players while still using your existing robbery system.

**Example Weekly Mission:**

- Rob the Train 5 Times

- Deliver Booze to Colm O´Driscoll

You can literally integrate it everywhere!

Want players to deposit money into the bank as part of a mission objective?

Simply create the task in the Mission Builder System and integrate the provided export inside your banking script. 

📈 Endless Possibilities

Mission Builder allows you to create:

* Simple repeatable jobs

* Immersive roleplay quests

* RPG-style progression systems

* Full story campaigns

* Dynamic player-driven experiences

All within one single system.

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